art3mis Posted February 24, 2022 Share Posted February 24, 2022 (edited) Can anyone tell me if Maps Baker can be used to create a texture atlas using multi and single UDIM meshes as inputs? QuickMaterial SOP properly recognizes UDIM textures but having a problem with my renders. Diffuse and Roughness maps are pink. Only AO seems to render correctly. Double checked and BaseColor and Roughness are correctly linked to my UDIM textures in the QuickMaterial SOP. And I assume 3rd input Cage is optional? Edited February 24, 2022 by art3mis Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.