Jump to content

Maps Baker with Multi UDIM assets


Recommended Posts

Can anyone tell me if Maps Baker can be used to create a texture atlas using multi and single UDIM meshes as inputs? QuickMaterial SOP properly recognizes UDIM textures but having a problem with my renders. Diffuse and Roughness maps are pink. Only AO seems to render correctly.

Double checked and BaseColor and Roughness are correctly linked to my UDIM textures in the QuickMaterial SOP.
And I assume 3rd input Cage is optional? 




Edited by art3mis
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...