Ansh Kathuria Posted March 1, 2022 Share Posted March 1, 2022 I am linking my Houdini project file for you guys! Please take time and analyze my blunders, trying hard to make this project. I am having problem with my project which i am making for my portfolio, but one thing has blown my mind in pieces since few days now, so sad. Here i have done Ground fracture and simulated all the fractured pieces. But when i am trying to make Debris pieces collide with my Static Object(i.e. Ground Fracture), then it won't collide and by ignoring that, fall down. Particles are not colliding with the Static object. I have tried each and every step i know to solve this but particles are not colliding. I tried by making the ground VDB and then make volume collision on Static object, that works but it plays the simulation too slow that i can't even analyze what is happening. Please help me guys, From my side i have done everything i know. Your support makes more value to my project, Thanks in Advance. Ground_Fracture19.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted March 1, 2022 Share Posted March 1, 2022 It looks like you are spawning particles inside the collider, don't do that. Also review your concave/convex settings on the collision objects. Make the collider deeper, or write vex code to delete any points lower than a certain y-axis value. Quote Link to comment Share on other sites More sharing options...
Ansh Kathuria Posted March 2, 2022 Author Share Posted March 2, 2022 Thank You so much Atom. I really appreciate you. It worked It started colliding now, i made the collider more deeper. Quote Link to comment Share on other sites More sharing options...
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