planetB Posted March 15, 2022 Share Posted March 15, 2022 Hey Everyone, I'm setting up a pretty basic vellum cloth simulation > a pop wind and a pop force as gravity only operating on one group and that group grows over time. now, when I let it run the solver seems to delete primitives as some kind of tearing effect (ripping apart the cloth under stress) I don't know. some primitives turn black and then they disappear. It's a kind of tearing effect that I want to avoid or disable, I just seem to not find the setting. I do have welds in the setup but breaking is disabled. I really don't want no tearing at all. It would be great if someone can push me in the right direction. Cheers captue_0002.mp4 Quote Link to comment Share on other sites More sharing options...
carthick Posted April 14, 2022 Share Posted April 14, 2022 just curious.. do you have shapematch constraints in your setup ? Quote Link to comment Share on other sites More sharing options...
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