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Unreal V2 plugin "unreal_nanite_enabled" working ?


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Hi fabulous Houdini people, starting fresh with Houdini couple of months so far.

Using Houdini 18.5 with Unreal 5 early-access.

I have hard time to get my temp and baked mesh turning Nanite on, not working for me.

Anybody succeed "bake"ing generated mesh with HDA in UE5 in Nanite ?

I'm placing Att-Create, in interger, value 1, with the name "unreal_nanite_enabled" as the doc stipulates.

no success

thx in advance

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