Jump to content

FLIP slip field not working (.hip attached)


Recommended Posts

I have a very simple setup which is trying to utilise a custom flip fluids slip field.

Just a simple sphere emitting fluid which hits a collision surface. I have set up a slip field on just one half of the collision object, but I can not for the life of me see any slip difference between each half.
I have checked the old H16 flip fluids masterclass video which talks about the implementation of the custom slip field, but didn't state how to create that field. What have I done wrong?

Here you can see the slip field on one side of the collision object.
ZOTI5Y1.png

.hip file attached

Slip_Field_Problem.hipnc

Link to comment
Share on other sites

Thanks Alvaro!

So strange.. this simple .hip setup is a smaller version of my main scene and I had already tried setting those two functions without any luck!
I have tried again today and what do you know, it's working finally. I think the problem could have been a mixture of higher viscosity and not enough slip source scaling on my main scene.

Anyhow, working now and I have this example file to reference for next time.

Thanks for your help!

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...