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weighted quads or circles into a shape.


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whats the algorithm to do something like this,  that effect where cubes or circles fits a fixed area while they are rescaled by the weight of each element?   have u seen it?    
more than anything is the fact that every element fits weights to be proportional to the whole shape.   

 

 

 

 

distributedcubes.thumb.jpg.a5eaf2eed86e66ceb8f9081191ee98b8.jpg

Edited by dyei nightmare
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