hannes603 1 Posted April 8 Hi Guys, i am transfering an attribute from a sphere to a grid and i want to break up the edges of the transfered attribute. i tried to multiply/ add / sibstract a noise to it.. but all that did not really worked. is there a easy way without noising the geo? Thanks! Share this post Link to post Share on other sites
Whatsinaname 16 Posted April 8 You can multiply any attribute with noise. There must be something wrong in your setup, however here's a very plain and very simple solution you could use inside a wrangle as a test: // will multiply myAttribute by a random number between 0.1 and 0.33 based on the point number f@myAttribute *= fit01(rand(@ptnum2), 0.1, 0.33); Share this post Link to post Share on other sites
hannes603 1 Posted April 8 No, i just want to break the edges. I dont want the noise to go all over the place. Share this post Link to post Share on other sites
hannes603 1 Posted April 8 Something like that.... is there a node which can do that job easier? Share this post Link to post Share on other sites