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Color Cache Conundrum!


neutrosophic

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Hi everyone. I have a newb kind of question. I have a file cache of a flip sim I have done. I want to set the color on the first frame have that color "stick" to the particles and let them mix. I am using an attribute adjust color node to assign a noise to the color of the particles however the color is not sticking instead it just changes the particle color to match the noise all the way through the animation. Does anyone know how to assign the colors on the first frame then keep that color assigned to them?

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