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Showing results for tags 'filecache'.
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I have a large number of wedges, but I used the wedge to simulate different section of one large simulation. Now I need to read them all in and merge them into a single geo. I have 82 wedges, is there a way to bring them in without having to use 82 filecache nodes? I tried to run a loop and collect all the files, I used the iteration detail attribute in place of the wedge to cont the numebr of times the filecache should loop, it doesn't work. i might be missing something, please enlighten me.
I have multiple simulation output feeding into a switch node, and multiple filecahes on the output of it. I want filecache nodes to be generated based on the number of inputs connected to switch. I am looking for a way to make the switch connect to a specific filecache node depending on the input switch selects and be able to save all the filecaches in one go, instead of me having to do it manually.