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Noise on certain Tiles, Mantra


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I hope someone can help me with this. I have this Noise on certain parts of the image, they seem to be "limited" by the tiles from the mantra processing as you can see by the straight lines, can't find a way to get rid of them. Any ideas? Thanks!

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High Res didn't help, There are more "dark squares", the last 3 cards has plain colors so it's not the texture.

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Edited by Ronald Ruiz
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  • 1 month later...

Can't say I've seen that in mantra - except maybe in the preview render set to mosaic ( or gradual refinement )

 

One thing I know can cause bucket type errors to show up, is using too few minimum samples, try increasing that? 

 

Overall sampling looks very low too - what are your settings 

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