AlbusNolente Posted June 23, 2022 Share Posted June 23, 2022 (edited) Hi everyone, I have some trees geometry and I need to add to them some high frequancy noise without simulating. The idea is that a big creature is approaching and it causes the branches to shake. How would you achieve that? Edited June 23, 2022 by AlbusNolente Quote Link to comment Share on other sites More sharing options...
tamagochy Posted June 23, 2022 Share Posted June 23, 2022 You need use leveles on the tree and use noise multiply by this level to make more noise on small branches Quote Link to comment Share on other sites More sharing options...
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