caskal Posted June 27, 2022 Share Posted June 27, 2022 Hey guys, I'm trying to create some interesting water patterns, found an thread here on odforce: I was able to generate the curve forces, but I'm failing on getting it work, here are some pics / videos: Tried using the top as emiter: As well as a base volume with the curves as velocity: What I'm specifically trying to achieve is this: https://www.instagram.com/p/CYhbUD4vQ6F/ I think this helicopter field is a good starting point to then advect either flip or particles Thanks! 2jjMavtRwT.mp4 oZHHP24oEc.mp4 Quote Link to comment Share on other sites More sharing options...
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