mantasdm Posted July 30, 2022 Share Posted July 30, 2022 (edited) Hello, So I have this animated noise mask going through the geo (geo is uv unwrapped). Now how do I bake it/export it as a 2D greyscale image sequence, which I can later use it in another DCC as an opacity mask? https://i.imgur.com/8RBAxOn.jpg Another related question - how do I use this mask as (let's say) an opacity mask in Redshift/Houdini? Thank You Edited July 30, 2022 by mantasdm Quote Link to comment Share on other sites More sharing options...
smbell Posted August 6, 2022 Share Posted August 6, 2022 Sidefx labs maps baker is what I usually use. There is also the labs simple baker which will work fine for masks like this as well. Quote Link to comment Share on other sites More sharing options...
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