mantasdm Posted July 30, 2022 Share Posted July 30, 2022 (edited) Hello, So I have this animated noise mask going through the geo (geo is uv unwrapped). Now how do I bake it/export it as a 2D greyscale image sequence, which I can later use it in another DCC as an opacity mask? https://i.imgur.com/8RBAxOn.jpg Another related question - how do I use this mask as (let's say) an opacity mask in Redshift/Houdini? Thank You Edited July 30, 2022 by mantasdm Quote Link to comment Share on other sites More sharing options...
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