mantasdm 0 Posted July 30 (edited) Hello, So I have this animated noise mask going through the geo (geo is uv unwrapped). Now how do I bake it/export it as a 2D greyscale image sequence, which I can later use it in another DCC as an opacity mask? https://i.imgur.com/8RBAxOn.jpg Another related question - how do I use this mask as (let's say) an opacity mask in Redshift/Houdini? Thank You Edited July 30 by mantasdm Share this post Link to post Share on other sites
smbell 2 Posted Saturday at 12:53 AM Sidefx labs maps baker is what I usually use. There is also the labs simple baker which will work fine for masks like this as well. Share this post Link to post Share on other sites