amin.khormaei Posted September 29, 2022 Share Posted September 29, 2022 (edited) As you can see in the image below. If the rigid body is on the left side of the merge node the rigid object doesn't obey the force of the flipfluid and if the rigid body is on the right side the behavior is odd. what's the correct workflow? Edited September 29, 2022 by amin.khormaei Quote Link to comment Share on other sites More sharing options...
Rence Posted September 29, 2022 Share Posted September 29, 2022 Make sure Affector Relationship on the merge is set to Mutual. Then on the FLIP Solver, make sure Feedback Scale is set to 1. (Volume Motion tab > Solver tab) Then tweak mass of RBD till you get the desired look. 2 Quote Link to comment Share on other sites More sharing options...
amin.khormaei Posted September 29, 2022 Author Share Posted September 29, 2022 Thank you for the reply , let me test and see the result Quote Link to comment Share on other sites More sharing options...
amin.khormaei Posted September 29, 2022 Author Share Posted September 29, 2022 4 hours ago, Rence said: Make sure Affector Relationship on the merge is set to Mutual. Then on the FLIP Solver, make sure Feedback Scale is set to 1. (Volume Motion tab > Solver tab) Then tweak mass of RBD till you get the desired look. It worked , thaaaaaank you Quote Link to comment Share on other sites More sharing options...
Rence Posted September 30, 2022 Share Posted September 30, 2022 Awesome, happy to help 1 Quote Link to comment Share on other sites More sharing options...
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