rochre Posted October 7, 2022 Share Posted October 7, 2022 I have a heightfield and I want a quick way to use the visualizations as a base for an RS material. Or, some other quick way to shade the HF. This is a quick project so I'm looking for something that will look halfway decent but be fast. Quote Link to comment Share on other sites More sharing options...
Atom Posted October 8, 2022 Share Posted October 8, 2022 (edited) I think you can pick up the resulting Cd from the heightfield convert, and route it to the base color of the shader by importing the displayColor attribute. Edited October 8, 2022 by Atom Quote Link to comment Share on other sites More sharing options...
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