DieuDuck Posted October 25, 2022 Share Posted October 25, 2022 (edited) https://youtu.be/QR3CjAw_1PI This is the reference. preview.mov I'm creating a Vellum simulation. The scarf is released from the neck and flies to cover the camera. I'm using Custom force setup from another particle aura fx. It use Curve direction force and Curve suction force. But the suction force makes scarf gather and twist in the midde of curve. Before I noticed it, I worked with the following intentions. I keyframed the Stretch Rest Length to make the scarf spread wide enough to cover the entire camera, And i also keyframed Bend Stiffness to get rid of the scarf twisting. Stretch Rest Length makes scarf wider, but there is no spreading force, so there is no dramatic change. And Bend Stiffess doesn't improve the twist Rather, It makes short wrinkles in the longitudinal direction and long wrinkles in the narrow direction. and this is weird. I think the fundamental problem is Curve suction force. But without Curve suction force, you can't make it fly in the right direction of the curve. How can I make the scarf to be wide and not twisted? Vellum_Scraf_v04.hip preview.mov Edited October 26, 2022 by DieuDuck Quote Link to comment Share on other sites More sharing options...
DieuDuck Posted October 26, 2022 Author Share Posted October 26, 2022 (edited) Now I'm trying to use Path Deform. I used Path Deform to create a geometry that flew along the curve and Pin the vellum to it. But this method cannot be expected to be as natural as the one using Custom Force. If someone know the way that on the content of the topic or "Path Deform" way, please reply. Edited October 26, 2022 by DieuDuck Quote Link to comment Share on other sites More sharing options...
DieuDuck Posted October 26, 2022 Author Share Posted October 26, 2022 Path Deform Work pretty well though.. I'll use this method with a little bit of adjustments. Test_Scarf_v08.mov Quote Link to comment Share on other sites More sharing options...
edversicherung Posted January 4, 2023 Share Posted January 4, 2023 hey there, you have a hip or something for the path deform stuff? greetings! Quote Link to comment Share on other sites More sharing options...
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