papsphilip Posted October 27, 2022 Share Posted October 27, 2022 (edited) i have animated some packed primitives using MOPs, can i bake their animation to keyframes? Cinema 4d and Blender have this functionality as far as i know. How would i do this in Houdini? Any articles, topics, tutorials or example scenes available? i have only found examples to get keyframes if you have an expression generating your animation. I have a bunch of packed prims moving around as a result of various MOPS operators and all that ends up in a Null. How can bake my prims translations to keyframes? bake.rar Edited October 27, 2022 by papsphilip Quote Link to comment Share on other sites More sharing options...
papsphilip Posted December 26, 2022 Author Share Posted December 26, 2022 short answer was to just export an fbx. turns out animation gets baked automatically Quote Link to comment Share on other sites More sharing options...
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