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Bake animation to keyframes

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i have animated some packed primitives using MOPs, can i bake their animation to keyframes?

Cinema 4d and Blender have this functionality as far as i know.

How would i do this in Houdini?

Any articles, topics, tutorials or example scenes available? i have only found examples to get keyframes if you have an expression generating your animation.

I have a bunch of packed prims moving around as a result of various MOPS operators and all that ends up in a Null. How can bake my prims translations to keyframes?


Edited by papsphilip
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