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vellum constraints prim error


CinnamonMetal

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I'm having an issue with vellum. I want to create some primitives into a distance constraint for use in the vellum Stich points constraints and this is seen in the screen shot below.

 

Although, without even making these primitives a distance constraint and plugging them into the vellum constraints; constraints port the results are this. What I want is the primitives to remain in the position from the screen shot above then I make them into a distance constraint although that is not happening.

Also, I know that within the vellum solver one should use the vellum constraint property node to change the constraint type dynamically. How do I change the constraint of primitives from Stich points to hair; what are the properties within the constraint property that I must toggle on as to change the primitives dynamically by making the primitive edges seen in the first screen shot hair ?

distanceprims.jpg

vellumConstraintStitch.jpg

Edited by CinnamonMetal
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