Jsmidlow Posted February 25, 2023 Share Posted February 25, 2023 Hi. I am testing FLIP sop, in particular "flip configure lava". As a temperature input "anoise" was used. I would like to animate it but when you animate anything outside the solver it is obviously not updated within a sim. If I were about to make it with dop network I could have make a wrangle with a reference to sop level animated noise. But FLIP sop converts geometry already inside solver so I can't refer to any point attribs as long as particles sims are implemented already inside solver and don't exist on a sop level. My question is how to animate any attributes inside flip sop solver? Quote Link to comment Share on other sites More sharing options...
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