Jump to content

vellum glue constraint not breaking


MadMax50

Recommended Posts

hello

I have a simple scene where I fractured a piece of geometry and I want to break it with some kind of force ( in this case a wind). I believe I have set everything up correctly in sops and I am using the "vellum constraints" node inside of the solver in order to create the Glue constraints between each piece. I enabled Breaking Threshold and set the value to something really low . However, nothing seems to be working and my pillar stays together no matter what. Any help would be greatly appreciated. I will attach my file for anyone that wants to take a look . thank you

 

vellumBreak.jpg

vellumGlueBreak.hipnc

Link to comment
Share on other sites

Seems that all the chunks attach to the ground, so they look like unbreakable.

Maybe you should not ignore the "group" parameter of obj/geo1/vellumattach1, 

So try to create a point group you want to attach expplicitly before setting the vellumattach, and then use the group as source group.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...