karen Posted July 6, 2023 Share Posted July 6, 2023 I attach the hip file, why does convertline ruin the primitive order? How to fix that, the sort node for primitives (by default) doesn't fix it. convertline_ruins_primitive_order.hiplc Quote Link to comment Share on other sites More sharing options...
lynloveyounever Posted July 6, 2023 Share Posted July 6, 2023 (edited) Beacause the Fuse SOP node delete a point, and mess up the vertices order in the circle. So you can just change Circle SOP node's parameter names "Arc Type" to Closed, it will fix that. Edited July 6, 2023 by lynloveyounever Quote Link to comment Share on other sites More sharing options...
Fenolis Posted July 7, 2023 Share Posted July 7, 2023 Instead of Convert Line, you can use Carve, set First/Second U to the range 0-1, then select the Breakpoints folder and enable Cut At All Internal U Breakpoints. This method preserves vertex order. Quote Link to comment Share on other sites More sharing options...
ftaswin Posted August 11, 2023 Share Posted August 11, 2023 Prim Wrangle: i@primclass = @primnum; Convertline Sort - by prim Attrib - primclass Quote Link to comment Share on other sites More sharing options...
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