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convertline ruins primitive order


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Posted (edited)

Beacause the Fuse SOP node delete a point, and mess up the vertices order in the circle.

So you can just change Circle SOP node's parameter names "Arc Type" to Closed, it will fix that.

Edited by lynloveyounever
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Instead of Convert Line, you can use Carve, set First/Second U to the range 0-1, then select the Breakpoints folder and enable Cut At All Internal U Breakpoints. This method preserves vertex order.

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