Jump to content

convertline ruins primitive order

Recommended Posts

Posted (edited)

Beacause the Fuse SOP node delete a point, and mess up the vertices order in the circle.

So you can just change Circle SOP node's parameter names "Arc Type" to Closed, it will fix that.

Edited by lynloveyounever
Link to comment
Share on other sites

Instead of Convert Line, you can use Carve, set First/Second U to the range 0-1, then select the Breakpoints folder and enable Cut At All Internal U Breakpoints. This method preserves vertex order.

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...