Librarian Posted November 28, 2023 Share Posted November 28, 2023 (edited) Nice . How?? https://blog.demofox.org/2015/08/08/cubic-hermite-interpolation/ https://procegen.konstantinmagnus.de/cubic-bezier-curves-in-vex function vector cubic_hermite_01(vector p0; vector p1; vector m0; vector m1; float t;){ vector p_t = (2*t*t*t -3*t*t +1)*p0+ (t*t*t -2*t*t +t)*m0 + (-2*t*t*t +3*t*t)*p1 + (t*t*t -t*t)*m1; return p_t; } Edited November 28, 2023 by Librarian Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted November 28, 2023 Share Posted November 28, 2023 (edited) Here is a file based on the idea from this video. The file is very experimental and there might be several issues, but the base idea seems to work. knot_pattern.hipnc Edited November 28, 2023 by Aizatulin 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted November 28, 2023 Author Share Posted November 28, 2023 Zia @Aizatulin CCCCCCC Thank you For your Time Once Again .Muchos Love..Thank you 1 Quote Link to comment Share on other sites More sharing options...
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