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Can't wrap my head around flip surface tension


Gianni333

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I'm trying to understand the relation of the flip parameters to the real world and from my understanding density is kg per cubic meter of the liquid and viscosity is a real world value that can be looked up, which is always nice to get a good base for realistic effects.

What I just don't understand is how the number in surface tension is related to any real world value.

I'm pretty sure it does, because most things in houdini seem to be based on real world values.

 

I thought maybe somebody in the forum can shed some light on this?

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Thanks, I have seen this before and now rewatched it again.

It is really helpful, but what I'm trying to understand is the relation between houdinis surface tension value and real world surface tension.

Right now it feels like just randomly picking a value and make it work by trial and error.

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