Overload Posted May 9, 2007 Share Posted May 9, 2007 Hopefully I'm not having a total noob moment, but here it goes anyway... To simply things, I set up a very basic domino simulation. I'm using a low res domino to sim with and then a doptransform to replace them with the highres one. For some reason when it gets back to the doptransform, something is throwing my transformation between DOPs and SOPs and orienting the dominos in a really odd way. I attached my hip file if someone would be so kind as to give it a look ......thanks Anthony domino_odforce.hip 1 Quote Link to comment Share on other sites More sharing options...
aracid Posted May 9, 2007 Share Posted May 9, 2007 hey as far as i could tell, the issue was that u shouldn't transform the highres geo to match the proxies, just make the same number of proxy copies copies that are orientated down z, in the origin of the scene. check out the scene i hope this works brian domino_odforce_aracid.rar Quote Link to comment Share on other sites More sharing options...
ihab Posted May 9, 2007 Share Posted May 9, 2007 (edited) I fixed this by removing the copy to template in your domino_build obj. The doptransform only needs you to have the same number of copies with the same name as the dops objects. as you can see the copies are all overlapping in the copy sop. cheers -- and looks like i am a bit late domino_odforce_no_template.hip Edited May 9, 2007 by ihab Quote Link to comment Share on other sites More sharing options...
Overload Posted May 9, 2007 Author Share Posted May 9, 2007 thanks brian ... I never thought to "0" everything out...DUH! Works great Quote Link to comment Share on other sites More sharing options...
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