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Solaris "Camera Projection Map" issue!


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Hi guys,

In Solaris context, I would like to use my (animated) camera to project a map on a geometry, but I can't find the right solution.

I know the workflow in the object context (UV Texture SOP->Perspective From Camera), but I need the same thing in the Solaris.

There is a LOP node I found here:   https://www.sidefx.com/docs/houdini/nodes/lop/coordsys.html   which I think is for this purpose, but I can't figure out how to use it.

 

I would appreciate any ideas and thank you for helping.

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