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Help! it seems shadow and gradiance of color didn't come out in rendered textures!

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I’m using mantra to render some fur texture, but the rendered result seems quite different from the viewport one. Is there anything I can do to make rendered textures look better?


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I figured out why ...

There is something called headlight in the viewport and that contributes a default light source with a specefic direction.

But the render view only affected by the light source node I create, usually with a totally different direction and that leads to a different result.


If I want the same light as the default headlight, I can go to mantra's objects tab to enable Headlight creation option.

Tha's it.  Down! 


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