MonikaAA Posted July 20 Share Posted July 20 Hello, I'm working with some clothes I made in marvelous and I need some help... How do you usually go about adding the stitching detail (if you want an actual geo not texture). I exported my stitching geo with my model from marvelous but then i got rid of it for the simulation itself as I was using a point deform. Is there a way to somehow project the stitching geo onto my simulated cloth and deform it with it? I'm sending a screenshot so you can see better what I've done. Please please if anyone has any idea what should I do? Quote Link to comment Share on other sites More sharing options...
scaduxx Posted August 3 Share Posted August 3 did you create this geo inside of marvelous ? Quote Link to comment Share on other sites More sharing options...
Frankie_Rodriguez Posted August 4 Share Posted August 4 Have you taken a look into using UVsample? 1 Quote Link to comment Share on other sites More sharing options...
hannes603 Posted August 5 Share Posted August 5 17 hours ago, Frankie_Rodriguez said: Have you taken a look into using UVsample? thats nice, i always asked myself, if there is a kind of uv sample in vops too ?! Quote Link to comment Share on other sites More sharing options...
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