Masoud Posted July 24 Share Posted July 24 Hi guys, Please take a look at the image (and the scene file) below. I need a vector attribute on the all points scattered inside the cylinder, which be pointed (toward) to the path. Any ideas to make this? Thanks for helping. Path.hip Quote Link to comment Share on other sites More sharing options...
forever_kk Posted July 24 Share Posted July 24 (edited) My changes are only in the red rectangle *3 in the code is only for the normals to appear clearly in the window ``` @N = normalize(minpos(1,@P)-@P)*3; ``` Edited July 24 by forever_kk 1 Quote Link to comment Share on other sites More sharing options...
Masoud Posted July 24 Author Share Posted July 24 Thank you "forever_kk" Quote Link to comment Share on other sites More sharing options...
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