hellbydante Posted September 1 Share Posted September 1 Hi guys, I'm trying to get the emitted primitives from a RBD bullet solver to interact with a piece of vellum cloth at the SOP level. I connected the results from the bullet solver to a vellum shape match node then vellum packed it. I've also vellum packed the vellum cloth setup. I merged them and vellum unpacked everything before feeding into a vellum solver. The issue I am running into is not being able to fetch the other emitted primitives from the results of the bullet solver to interact with the vellum cloth. Therefore the final result is just a single RBD primitive (cube) landing on the vellum cloth. I know I might need some kind of SOP solver setup inside the vellum solver to fetch geometries from previous frames. Not so sure how to go about it. Thanks for any guidance and assistance. RDB Emitted primitives interaction with Vellum solver.hip Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted September 1 Share Posted September 1 Hi, I simplified your setup a bit. Dive inside the vellum solver sop and look at how a vellum source dop is setting up. I hope this helps. RDB Emitted primitives interaction with Vellum solver_01.hipnc 1 Quote Link to comment Share on other sites More sharing options...
hellbydante Posted September 2 Author Share Posted September 2 Thank you @vicvvsh! It helped a ton. Looks like I didn't need a bullet solver afterall. Quote Link to comment Share on other sites More sharing options...
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