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carving Hieroglyphics


AntoineSfx

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https://en.wikipedia.org/wiki/List_of_Egyptian_hieroglyphs

You can get started by installing the font: NotoSansEgyptianHieroglyphs-Regular and make the curves with Font SOP.

Now how do you make a convincing  carving ? 

I can see that there are several styles, I' m taking about the most advanced ones, like this:

gettyimages-541235548-2048x2048.thumb.jpg.2795637d6e7676c8b855524cc56f44d2.jpg

knowing that we have to start from something like:

noto.png.3ccba577601375dda5d7d1109b3d5872.png

The 2.5D effect doesn't seem trivial, but now that Houdini gives access to ML, I can see a few ONNX models that could help with this.

like depth-anything, apple depthpro, Meta sapiens, that would help with segmenting and estimate the depth... - not sure if they all exist in a format that works with H

Any thoughts ?

Edited by AntoineSfx
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@AntoineSfx ??? exactly what you want to achieve?? ( TO model these or just have some Setup to make reliefs ) This its Made by mold:ph34r: not Carving . In Artcam  long time ago I have made those By making first vectors Contour then sculpting to make those not 2.5 more like 2.7D :rolleyes: effect They used MOLD 99.2 % :lol:.
Use COPS and OpenCL if you need reliefs with divergence NORMAL  .someone posted FILE on TD Forum for Houdini.adda44.thumb.jpg.bcda9d82793baf8a5d1e75d99440e85e.jpg

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