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Floating objects on a Flip-Fluid issue..!


Masoud

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Hi guys,

Please take a look my scene below.
I'm having trouble with floating objects on a Flip Fluid water surface. The fractured objects aren't floating correctly as expected.
Can anyone suggest how to fix this?

RBD Fractured Object->Physical-> Density = 100
Flip-Fluid solver-> Volume Motion->Solver->Feedback Scale =1

 

Thanks for helping

FloatingObject-ezgif.com-video-to-gif-converter.gif

Floating Object_01.hip

Edited by Masoud
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When I use a single 'RBD Object' as input for the 'Rigid Body Solver,' everything works fine. However, when I switch to using an 'RBD Packed Object' or 'RBD Fractured Object' to handle multiple rigid bodies, they become unstable and exhibit strange movements.

Floating Single RBD.gif

Edited by Masoud
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