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Attribute transfer mask in Flip Sop solver with reseeding


EdwinFumano

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Hey guys.

I need to attrib transfer a mask inside my DOP flip sim via a sop solver. Works fine without reseeding turned on but with reseeding(which i need for the sim)

it starts bleeding into the points/towards the center.  also tried pc open/filter but get the same issue. is there maybe a solution to do this by id or something?

 

mask.gif

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I'm not sure if you are referencing @ptnum inside your solver, but you can enable ID on the behavior tab and reference that instead (i@id). Make sure to turn off Kill Outside Volume Limits or your ID may change.

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