haggi Posted September 27, 2007 Share Posted September 27, 2007 I'm quite new to houdini. Can anyone give me a hint how to create a light fog in houdini. I mean the visible light rays from a spot light or sun in a dusty or smoky environment. thanks. Quote Link to comment Share on other sites More sharing options...
jhiggins Posted September 27, 2007 Share Posted September 27, 2007 you need to create an atmosphere object and attach to it an atmosphere shader. i believe both mantra and rman shaders should work! good luck, jeff I'm quite new to houdini. Can anyone give me a hint how to create a light fog in houdini. I mean the visible light rays from a spot light or sun in a dusty or smoky environment.thanks. Quote Link to comment Share on other sites More sharing options...
symek Posted September 27, 2007 Share Posted September 27, 2007 (edited) Here is a fake caustics and rays example but for H8, not sure if it still works in H9: <a href="http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=8451&highlight=caustics" target="_blank"> http://www.sidefx.com/index.php?option=com...hlight=caustics</a> Edited September 27, 2007 by SYmek Quote Link to comment Share on other sites More sharing options...
haggi Posted September 27, 2007 Author Share Posted September 27, 2007 Thanks a lot. So it is similiar to the mentalray parti volume in maya. I think this will help a lot. Quote Link to comment Share on other sites More sharing options...
Jason Posted September 28, 2007 Share Posted September 28, 2007 Thanks a lot. So it is similiar to the mentalray parti volume in maya. I think this will help a lot. Here is a simple scene that uses some patchy Volumes (in Houdini 9) and renders it. Note I'm raytracing the shadows - you can speed things up if you switch to Depth Map Shadows probably. Raytracing just give instant resultants, useful more as a guide. lightsmoke.hipnc 1 Quote Link to comment Share on other sites More sharing options...
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