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Translate To Origin


petz

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append transform sop and put in pivot xyz:

$CEX $CEY $CEZ

that brings transform handle to the centroid of the object.

In the translate fields type:

-ch("px") -ch("py") -ch("pz")

which puts your object back in the origin.

save as preset for later use.

cheers

kuba

Edited by kubabuk
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also if the object is animated you can try branching a cache of frame 1

then using point to do the translation ($TX - $CEX2, $TY - $CEY2, $TZ - $CEZ2),

where CE2 is from the cache.

If you are using H9, you can also use the TimeShift SOP and set the frame value to 1 in order to get the centroid.

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