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Abstract Entity - Second Houdini Project


EzequielM

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an exercise to blend all the things i learnt in this last few weeks about houdini while i was translating the odWiki, and what better way to start getting deep into houdini and mix up all the weird ops together than an abstract thingie from the deeps with hair, goals, deformers, a lot of audio driven channels blended with keyframes, bones, and i dont freaking remember what else...

This is a still from the animation and composing, i didnt make any shaders/materials at this stage, i think its the only thing left... shading (especially on those things coming out of the surface! that will be allmost invisble!) and of course finishing up the animation

This "thing" is floating around moving like a jellyfish, there are 3 interacting with each other, with smooth movements, hairs moves like if it would be underwater, and underlying movements from an audiotrack.

abstractEntity.jpg

finished animation coming soon! if can handle everything in my To Do list =)

Edited by EzequielM
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