ntkirby Posted 14 hours ago Share Posted 14 hours ago I have another question... The clothing I modeled in a tailoring package exports a model a certain way if I use an fbx character import node, I don't get to see the full path if I use a file node, then the path is exposed on the points, just no geometry one screenshot is of the fbx character import, and the other is from blender where I can see the actual names that I used in the app where I created the clothing item.. Is there any way with the fbx character import node to expose the full path? Quote Link to comment Share on other sites More sharing options...
tamagochy Posted 11 hours ago Share Posted 11 hours ago Try USD, FBX super old and weird Quote Link to comment Share on other sites More sharing options...
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