Jump to content

Baking Simulations


wreath

Recommended Posts

To dump out the geometry, you need to put down an object and use an Object Merge SOP pointed at the DOP sim network. Then follow this up with a ROP Output SOP to save the resultant geometry out to disk.

If you built your sim from the shelf, then the object(s) with the proper DOP Import nodes and Object merge SOPs are already built for you. Just append the ROP Output SOP.

Link to comment
Share on other sites

Actually i can't tell my problem well, for example; i have a bouncing ball and sim files for reading the bounce simulation but i want to translate simulation to keyframes(bouncing ball's movements) like animation not simulation which needs to be read from hdd, i dont know is it possible in Houdini but i hope.

Link to comment
Share on other sites

Let's assume that in Houdini everything is possible, ok? (Perhaps also that rare thing that something is not possible :) ).

Ok, jokes aside please. Seriously, this is possible in a number if ways among which using Dynamic CHOP is perhaps the easiest. You have example of using this node in Help. Simply add it to any CHOP network and press ? button on its parameter tab.

hope this helps,

sy.

Edited by SYmek
Link to comment
Share on other sites

On the Dynamic CHOP change the parameter called "Method" from "Dynamic" to "Cached" and then press Update button. Press "H" key on Motion View to home your view. You should see number of curves.

This way you cached all simulation. "Dynamic" method keeps only the current frame value. From that you can delete channels you don't need and export them with Export CHOP.

Is this solve your problem?

cheers,

sy.

Link to comment
Share on other sites

I'm guessing you applied these channels to object level transformations. Since you're animating the origin effectively and your relative transformations starts and end at 0, your object's origin finishes at 0 -> object is underground.

If you're after applying simulation from proxy object in DOPs to another (heavy geometry) object, you can do this without CHOPS but with DOP Import SOP - in the same way as Shelf tools do this for you. In fact with DOPImportSOP you can apply simulation to any, even completely different objects as long as primitive groups match.

The way with CHOPs lets you for example export transformation data, plot it to a channels, filter or postprocess it. But they are local transformations. So depending on what you want to achieve you can use Math CHOP to shift ty channel, or add CHOPS's channels to existing one with chop() expression.

Edited by SYmek
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...