zasid Posted February 11, 2008 Share Posted February 11, 2008 Hi, Need to ask how to have better control and grip over your displacement in H9 also is there a way to cheat it through bump mapping cant seems to find it . Thanks . cheers. Quote Link to comment Share on other sites More sharing options...
Jason Posted February 12, 2008 Share Posted February 12, 2008 Hi,Need to ask how to have better control and grip over your displacement in H9 also is there a way to cheat it through bump mapping cant seems to find it . Thanks . cheers. From a technical rendering perspective, you can adjust displacement fidelity using the Shading Quality and Ray Shading Quality. You can also set the True Displacement and True Ray Displacement toggles so you can run your displacement shader like a bump (and incur the appropriate savings because of it). Depending on your needs, you can adjust HOW it dices up geometry for displacement/shading as well. Read in here: http://www.sidefx.com/docs/houdini9.1/rendering/dicing Quote Link to comment Share on other sites More sharing options...
zasid Posted February 12, 2008 Author Share Posted February 12, 2008 From a technical rendering perspective, you can adjust displacement fidelity using the Shading Quality and Ray Shading Quality. You can also set the True Displacement and True Ray Displacement toggles so you can run your displacement shader like a bump (and incur the appropriate savings because of it). Depending on your needs, you can adjust HOW it dices up geometry for displacement/shading as well.Read in here: http://www.sidefx.com/docs/houdini9.1/rendering/dicing Hello Jason, I am very new user of the Software so I really didnt get that technical paper you send me can you tell me where can I find these options in H9. thanks. Quote Link to comment Share on other sites More sharing options...
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