confusedlittleman Posted 5 hours ago Share Posted 5 hours ago (edited) hi there, I am currently trying out the flow blocks in copernicus H21. With temperature and buoyancy settings in the begin block I can get some nice "fluidy" upwards motion. So far so good. But I am a bit stuck with adding some custom directions.... Is there a simple way to give the flow block a custom buoyancy direction e.g. piping in some custom directions (like centric outwards motion)? When I add some custom central outwards vel - for simplicity a simple uv with uvtransform - and pipe it into v I loose all the nice "buoyancy" detail and get streaky velocity instead. So I definitely need to bring temperature back into the game in order for nice fluid behaviour. Or am I just missing how to correctly combine temperature with custom velocities in order to get nice fluid behaviour with custom directions? Edited 5 hours ago by confusedlittleman Quote Link to comment Share on other sites More sharing options...
Librarian Posted 3 hours ago Share Posted 3 hours ago Quote Link to comment Share on other sites More sharing options...
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