Jump to content

Camera Wiggle


Recommended Posts

What is a wiggle in respect to a camera? Sorry, I don't know this feature in AFX for reference. You mean shaky camera, or you'd like to swing camera around some pivot?

You could of course use some expressions in t[xyz] and/or r[xyz] channels like: rand($F*some_number)*0.01..., but I would encourage you to go CHOPs. Dozens of possibilities there. The simplest is to animate a camera, import its channles to Chops, add noise, export back.

Actually creating convenient and capable camera rig is a kind of interesting and challenging topic - yet great for Houdini's environment. Few Nulls, parents, fetches, Chops... what a nice HDA it would be... ;)

As to swinging, rocking etc you could possibly parent camera to null, place camera under the null and animate it.

cheers,

sy.

Link to comment
Share on other sites

but adding noise to the channel might not seem realistic, would it?

If camera fast then there would be alot of swaying when it stops or slows down and when the camera isnt moving fast ther is less jiggle.

Maybe if you parent the camera to a null that is attached to spings so motion and speed really play a part it might seem more realistic.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...