Coz_y_not Posted Thursday at 03:34 PM Share Posted Thursday at 03:34 PM I'd like the flame to slide on the ground, the fire should not raise it's head at the end of the flame, just keep down all the way, in this image you see at the end/top of the flame it goes up: I need it to follow the blue line not to raise up Here is a 5 seconds render: keep_your_head_down.mp4 I'm already using velocities to push in that direction, but the fire keeps the top part of the flame rising. Any idea how to get the flame to perfectly slide on the ground? Quote Link to comment Share on other sites More sharing options...
Librarian Posted Thursday at 05:53 PM Share Posted Thursday at 05:53 PM (edited) Maybe Useful @Coz_y_not Edited Thursday at 07:55 PM by Librarian Quote Link to comment Share on other sites More sharing options...
Coz_y_not Posted Thursday at 09:15 PM Author Share Posted Thursday at 09:15 PM @Librarian could you please share that hip file using the sopvectorfield, it will take me a while to go through it to understand what you mean, thank you. Quote Link to comment Share on other sites More sharing options...
Librarian Posted Thursday at 10:24 PM Share Posted Thursday at 10:24 PM here i found and fallowed instruction Quote Link to comment Share on other sites More sharing options...
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