Jordan Posted May 4, 2008 Share Posted May 4, 2008 Hi, everyone. I just installed the latest build today. My finger itchy enough to click on the Transparent Ambient Occlusion button. Here is the render. Your C & C are welcome. Thanks. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 4, 2008 Share Posted May 4, 2008 Very nice Quote Link to comment Share on other sites More sharing options...
zasid Posted May 4, 2008 Share Posted May 4, 2008 Very nice cool effect Can you tell how did u get the transperant AO ?? Thanks Quote Link to comment Share on other sites More sharing options...
Jordan Posted May 4, 2008 Author Share Posted May 4, 2008 Very nice cool effect Can you tell how did u get the transperant AO ?? Thanks hi zasid, u can enable transparent AO from the gi-light shader rollout, but this feature isn't appear in the older 9.1 build. Quote Link to comment Share on other sites More sharing options...
aracid Posted May 4, 2008 Share Posted May 4, 2008 man thats cool well done Jordan Quote Link to comment Share on other sites More sharing options...
cellchuk Posted May 4, 2008 Share Posted May 4, 2008 good one mate. :thumbsup: Quote Link to comment Share on other sites More sharing options...
stevenong Posted May 5, 2008 Share Posted May 5, 2008 Very nice! Even nicer if you can post the hip file too. Cheers! steven Quote Link to comment Share on other sites More sharing options...
Jordan Posted May 6, 2008 Author Share Posted May 6, 2008 Very nice! Even nicer if you can post the hip file too. Cheers! steven Hi, steven. The hip file is here now. I intended to attach the irradiance cache file as well to prevent you guys suffer from long render time. But the size of the irradiance cache file is 112mb which is exceed odforce's attachment max size 16mb. Well, you can reduce the g.i. sampling or frame size accordingly for faster render time. The first render was approx. 2 hrs. on my 4 1/2 yrs old machine which is AMD3200, 2gb ram. The second render was 15 mins after the cached file is loaded. Quote Link to comment Share on other sites More sharing options...
Jordan Posted May 6, 2008 Author Share Posted May 6, 2008 Here is the image of the pointcloud after i3dconvert the irradiance cache to bgeo as jason mentioned in the wiki. U can see that i place the sphere on a limbo clearly. And i have noticed that the hip file attached in my previous post has been disable... Quote Link to comment Share on other sites More sharing options...
michael Posted May 7, 2008 Share Posted May 7, 2008 ooops... that was me... I was deleting the double post....and I guess it nuked the attachement - which doesn't seem to exist anymore in the DB...can you upload it again? thanks Quote Link to comment Share on other sites More sharing options...
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