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Stream of smoke


jasknight

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Hi

I am trying to create streaming smoke ie. smoke stream emitting from an airplanes engine (attached jpeg)

The motion in the attached jpeg looks similar to liquid in the way that it would seem to move. So i was thinking a particle stream with metaballs would be a good approach for this?

In the attached .hip Ive used particles and metaballs and rendered out as i3d, but cant seem to get the feel I am looking for.

I've looked at sprites and voxel smoke - but did not get any good results using these, any ideas?

cheers

Jason

stream_teapot_particles_v001.hip

post-3519-1216649166_thumb.jpg

post-3519-1216649186_thumb.jpg

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