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HDA Handles Problem (solved)


kumpa

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hi !

I created my first serious rig in Houdini. Everything went smooth, I even managed to set up wire sim for fins, solved problem with dorsal fin that attaches to two bones, skinned it with muscles (that rules beyond comprehension btw), but I really run out of ideas how to solve following problem:

post-1062-1216807675_thumb.png

post-1062-1216807696_thumb.png

Edited by kumpa
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perhaps i didnt state my problem too well; i dont know how to "parent " (hda) handles to object since they do not exsist as entities outside Type Properties dialog.

btw, forget about skinning issues

Edited by kumpa
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Here it is, it is more or less finished apart from skinning and textures. Michael and other character TD ninjas, please dont laugh for there are many things I would change if I was doing it again from the scratch.

c&c are wellcome

P.S.: Because made some callback script for show/hide object, newly created node has to be unlocked first in order to make it work.

P.P.S.: If you are going to use it in some project, please just let me know so I can boast around :)

kirnja.tar.gz

Edited by kumpa
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