kumpa Posted July 23, 2008 Share Posted July 23, 2008 (edited) hi ! I created my first serious rig in Houdini. Everything went smooth, I even managed to set up wire sim for fins, solved problem with dorsal fin that attaches to two bones, skinned it with muscles (that rules beyond comprehension btw), but I really run out of ideas how to solve following problem: Edited July 25, 2008 by kumpa Quote Link to comment Share on other sites More sharing options...
kumpa Posted July 23, 2008 Author Share Posted July 23, 2008 (edited) perhaps i didnt state my problem too well; i dont know how to "parent " (hda) handles to object since they do not exsist as entities outside Type Properties dialog. btw, forget about skinning issues Edited July 23, 2008 by kumpa Quote Link to comment Share on other sites More sharing options...
michael Posted July 23, 2008 Share Posted July 23, 2008 how are you transforming the geometry? can you upload your rig...or you can send it to me if that's better for you... Quote Link to comment Share on other sites More sharing options...
edward Posted July 23, 2008 Share Posted July 23, 2008 It's better if you actually export the handles up instead of manually creating them. This will ensure the right settings. Quote Link to comment Share on other sites More sharing options...
kumpa Posted July 24, 2008 Author Share Posted July 24, 2008 (edited) Thank you michael and edward. I owe you a beer I ll upload rig as soon as it is finished, hopefully today. Btw, is it possible to adjust handle size ? Edited July 24, 2008 by kumpa Quote Link to comment Share on other sites More sharing options...
kumpa Posted July 24, 2008 Author Share Posted July 24, 2008 (edited) Here it is, it is more or less finished apart from skinning and textures. Michael and other character TD ninjas, please dont laugh for there are many things I would change if I was doing it again from the scratch. c&c are wellcome P.S.: Because made some callback script for show/hide object, newly created node has to be unlocked first in order to make it work. P.P.S.: If you are going to use it in some project, please just let me know so I can boast around kirnja.tar.gz Edited July 25, 2008 by kumpa Quote Link to comment Share on other sites More sharing options...
kumpa Posted July 25, 2008 Author Share Posted July 25, 2008 little update, propagated wire sim parameters, made animation dump/read kirnja.otl.tar.gz Quote Link to comment Share on other sites More sharing options...
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