afx Posted August 8, 2008 Share Posted August 8, 2008 I am on a windows machine and usually when rendering in Maya, I use the command line. I am eagerly making my integration into Houdini, and was wondering if there was anything similar to Maya's render command?? Quote Link to comment Share on other sites More sharing options...
Jason Posted August 8, 2008 Share Posted August 8, 2008 I am on a windows machine and usually when rendering in Maya, I use the command line. I am eagerly making my integration into Houdini, and was wondering if there was anything similar to Maya's render command?? Yes, look at "hrender". %> hrender -h Usage: Single frame: hrender [options] driver|cop file.hip [imagefile] Frame range: hrender -e [options] driver|cop file.hip driver|cop: -c /img/imgnet -c /img/imgnet/cop_name -d output_driver options: -w pixels Output width -h pixels Output height -f frame Single frame -b fraction Image processing fraction (0.01 to 1.0) -o output Output name specification -v Run in verbose mode -R Use non-graphics license token with "-e": -f start end Frame range start and end -i increment Frame increment Notes: 1) For output name use $F to specify frame number (e.g. -o $F.pic). 2) If only one of width (-w) or height (-h) is specified, aspect ratio will be maintained based upon aspect ratio of output driver. For more advanced needs, you can also pipe any commands into hbatch or run hython and execute ROPs. Quote Link to comment Share on other sites More sharing options...
crunch Posted August 9, 2008 Share Posted August 9, 2008 Yes, look at "hrender". %> hrender -h For more advanced needs, you can also pipe any commands into hbatch or run hython and execute ROPs. You can also dissect hrender (though it's ugly) since it's a csh script. Quote Link to comment Share on other sites More sharing options...
digitallysane Posted August 9, 2008 Share Posted August 9, 2008 You can also output IFD files (the equivalent of RenderMan RIB or MentalRay MI) and then render form the command line with mantra (Houdini's renderer), without starting Houdini at all. http://www.sidefx.com/docs/houdini9.5/rendering/commandline Dragos Quote Link to comment Share on other sites More sharing options...
afx Posted August 9, 2008 Author Share Posted August 9, 2008 Great this helps alot Quote Link to comment Share on other sites More sharing options...
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