abvfx Posted August 15, 2008 Share Posted August 15, 2008 Hey guys, for those not lucky enough to atten this year's Siggraph. I found a site which has most if not all the paper that was at this year's convention. Keep it on the hush hush hehe . Enjoy. http://kesen.huang.googlepages.com/sig2008.html -andy Quote Link to comment Share on other sites More sharing options...
dbukovec Posted August 15, 2008 Share Posted August 15, 2008 wow, thanks Phrenzy! Quote Link to comment Share on other sites More sharing options...
Tamis Posted August 15, 2008 Share Posted August 15, 2008 That dude has all the papers on his website Quote Link to comment Share on other sites More sharing options...
Jason Posted August 15, 2008 Share Posted August 15, 2008 That dude has all the papers on his website Also, Tim Rowley's site is invaluable ... http://trowley.org/ EDIT: Oh, they're in cahoots:) Quote Link to comment Share on other sites More sharing options...
sibarrick Posted August 16, 2008 Share Posted August 16, 2008 Nice one, cheers Quote Link to comment Share on other sites More sharing options...
Leon Amion Posted August 16, 2008 Share Posted August 16, 2008 Thanks Phrenzy! Interesting, this technique can be achieved using the realtime shaders in Zbrush 3. Combining it with an ambient occlusion pass gives really nice detail of models. http://www.mpi-inf.mpg.de/resources/3DUnsharpMasking/ Quote Link to comment Share on other sites More sharing options...
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